Most recent
La Palma Reconstruction – January 2026
Faults identified during the eruption continue to 'creep' - New eruption forecasting methods from La Palma highlighted by UNDRR - Students participate in water quality measurements - More than 1,100 families now returned to Puerto Naos and La Bombilla - Aid for second homes starting to be delivered - €400,000 for home construction in Los Llanos - Demands for aid from the 'Volcano Law' - Ongoing aid for affected businesses - LP-2 reconstruction commences with challenges and expropriations - La
Volcán de Tajogaite (2021) Eruption and Reconstruction
GeoTenerife aims to tell the unheard human stories of the people affected by the 2021 eruption of the Volcán de Tajogaite, La Palma. Through our collaboration with Alexander Whittle of New Light Studio, GeoTenerife has produced two documentaries LAVA BOMBS: Truths Behind the Volcano and LAVA BOMBS 2: The Reconstruction.Â
The 2021 Tajogaite eruption was the largest and most destructive eruption in La Palma for the last 500 years. It caused around €1 billion in damage, displacing over 7,000 people, and destroying 3,000 buildings, 2,000 of which were people’s homes. Here are some of VolcanoStories helpful summary videos:
A collection of interviews with witnesses of the 2021 La Palma Eruption, conducted by GeoTenerife. These interviews were later used in the Lava Bombs: The Truth Behind the Volcano documentary.
To help put the science in context and counter sensationalism GeoTenerife was involved in social media live streams and news interviews with local, national and international media outlets during the volcanic eruption of La Palma. Here are the playlists which document our work.
Charities to support affected residents
Here are the charity campaigns we have supported/run for the affected residents of the La Palma eruption
rsvsr Guide Helldivers 2 Cyborgs Are Back and Meaner
Quote from bill233 on 12 February, 2026, 6:57 amI watched the latest Helldivers 2 trailer and, yeah, it did that thing where your stomach drops a little. Bugs are one kind of panic. Cyborgs are another. You can feel the tone shift the second they show up, like the war just got personal, and it makes you rethink everything from your loadout to who you trust in a pickup squad. If you're already prepping gear and debating what to bring into the next push, it's not a bad time to buy Helldivers 2 Items so you're not scrambling the moment the frontline changes.
Armor That Laughs At Bad Habits
The scary part isn't just that they're back. It's what they look built to do. Heavy plating, bulky silhouettes, that "keep walking no matter what" vibe. You can already picture standard Liberator fire turning into a light show that doesn't actually solve the problem. A lot of squads lean on speed and chaos—dive, spray, call something big, hope it sticks. That's fine until the enemy doesn't flinch. Cyborgs feel like they're designed to punish sloppy angles, solo hero plays, and anyone who forgets to check their corners.
They Shoot Back, And They Mean It
Terminids overwhelm you. Cyborgs pick you apart. That's the difference I can't stop thinking about. The AI in Helldivers 2 already has moments where it seems to "know" when you're weak, when you're separated, when your stratagem cooldowns aren't ready. Now add ranged pressure and actual tactics. You'll try that classic sprint-to-objective routine and suddenly you're pinned, your buddy's down, and extraction is a mess. You're going to need callouts that are simple and fast—"two left, one heavy, reload"—and you'll need to stack stratagems on purpose, not just because somebody panicked and hit the button.
The Community's In Full Detective Mode
It's been fun watching everyone spiral in the best way. People are frame-by-framing the trailer, arguing about silhouettes, muzzle flashes, and whether those new weapons are meant to crack armor or just stagger it. Veterans are dropping old war stories like caution signs, and newer players are trying to figure out why everyone's suddenly talking about "discipline" and "lanes of fire." You can feel that shared nerves-and-hype energy that only shows up when the game's about to change and nobody wants to be the weak link on drop day.
Getting Ready For The Next Phase
This doesn't feel like a simple content beat. It feels like the war is escalating, like the galaxy's reminding you it can still bite harder than you expect. So I'm treating the next weeks like a warm-up: tighten comms, practice clean retreats, and stop wasting stratagems on ego plays. If you want a smoother ramp into the chaos, it helps to plan ahead—some folks even use marketplaces for quick, reliable pickups, and that's where rsvsr can fit in naturally when you're looking for game currency or items without turning prep night into a grind.
I watched the latest Helldivers 2 trailer and, yeah, it did that thing where your stomach drops a little. Bugs are one kind of panic. Cyborgs are another. You can feel the tone shift the second they show up, like the war just got personal, and it makes you rethink everything from your loadout to who you trust in a pickup squad. If you're already prepping gear and debating what to bring into the next push, it's not a bad time to buy Helldivers 2 Items so you're not scrambling the moment the frontline changes.
Armor That Laughs At Bad Habits
The scary part isn't just that they're back. It's what they look built to do. Heavy plating, bulky silhouettes, that "keep walking no matter what" vibe. You can already picture standard Liberator fire turning into a light show that doesn't actually solve the problem. A lot of squads lean on speed and chaos—dive, spray, call something big, hope it sticks. That's fine until the enemy doesn't flinch. Cyborgs feel like they're designed to punish sloppy angles, solo hero plays, and anyone who forgets to check their corners.
They Shoot Back, And They Mean It
Terminids overwhelm you. Cyborgs pick you apart. That's the difference I can't stop thinking about. The AI in Helldivers 2 already has moments where it seems to "know" when you're weak, when you're separated, when your stratagem cooldowns aren't ready. Now add ranged pressure and actual tactics. You'll try that classic sprint-to-objective routine and suddenly you're pinned, your buddy's down, and extraction is a mess. You're going to need callouts that are simple and fast—"two left, one heavy, reload"—and you'll need to stack stratagems on purpose, not just because somebody panicked and hit the button.
The Community's In Full Detective Mode
It's been fun watching everyone spiral in the best way. People are frame-by-framing the trailer, arguing about silhouettes, muzzle flashes, and whether those new weapons are meant to crack armor or just stagger it. Veterans are dropping old war stories like caution signs, and newer players are trying to figure out why everyone's suddenly talking about "discipline" and "lanes of fire." You can feel that shared nerves-and-hype energy that only shows up when the game's about to change and nobody wants to be the weak link on drop day.
Getting Ready For The Next Phase
This doesn't feel like a simple content beat. It feels like the war is escalating, like the galaxy's reminding you it can still bite harder than you expect. So I'm treating the next weeks like a warm-up: tighten comms, practice clean retreats, and stop wasting stratagems on ego plays. If you want a smoother ramp into the chaos, it helps to plan ahead—some folks even use marketplaces for quick, reliable pickups, and that's where rsvsr can fit in naturally when you're looking for game currency or items without turning prep night into a grind.









