Most recent
La Palma Reconstruction – January 2026
Faults identified during the eruption continue to 'creep' - New eruption forecasting methods from La Palma highlighted by UNDRR - Students participate in water quality measurements - More than 1,100 families now returned to Puerto Naos and La Bombilla - Aid for second homes starting to be delivered - €400,000 for home construction in Los Llanos - Demands for aid from the 'Volcano Law' - Ongoing aid for affected businesses - LP-2 reconstruction commences with challenges and expropriations - La
Volcán de Tajogaite (2021) Eruption and Reconstruction
GeoTenerife aims to tell the unheard human stories of the people affected by the 2021 eruption of the Volcán de Tajogaite, La Palma. Through our collaboration with Alexander Whittle of New Light Studio, GeoTenerife has produced two documentaries LAVA BOMBS: Truths Behind the Volcano and LAVA BOMBS 2: The Reconstruction.Â
The 2021 Tajogaite eruption was the largest and most destructive eruption in La Palma for the last 500 years. It caused around €1 billion in damage, displacing over 7,000 people, and destroying 3,000 buildings, 2,000 of which were people’s homes. Here are some of VolcanoStories helpful summary videos:
A collection of interviews with witnesses of the 2021 La Palma Eruption, conducted by GeoTenerife. These interviews were later used in the Lava Bombs: The Truth Behind the Volcano documentary.
To help put the science in context and counter sensationalism GeoTenerife was involved in social media live streams and news interviews with local, national and international media outlets during the volcanic eruption of La Palma. Here are the playlists which document our work.
Charities to support affected residents
Here are the charity campaigns we have supported/run for the affected residents of the La Palma eruption
u4gm Why Diablo IV Paragon Boards Need Better Glyphs
Quote from jhb66 on 24 February, 2026, 7:34 amOnce you push into Diablo IV's late endgame, the Paragon Board stops feeling like a fresh playground and starts feeling like paperwork. The idea is strong, though: choices that actually shape your build instead of just stacking levels forever. You can see why people care so much about it, the same way they care about dialing in gear or hunting cheap Diablo IV Items to round out a setup without wasting time. The problem is that the board asks you to do too much clicking for too little excitement once you're deep into the season grind.
Make Respeccing Not A Chore
The worst part isn't the power curve, it's switching. You go from a boss-killer to a Helltide runner and suddenly you're unpicking a hundred nodes like you're defusing a bomb. Give us saved Paragon profiles you can swap in town, clean and simple. Add shareable import codes too, because let's be real, most players are already following guides or taking screenshots. If Blizzard also adds an auto-path option that fills the most efficient route to a chosen node cluster, leveling would feel like progress again, not admin work.
Turn Glyphs Into A Real Loot Chase
Glyphs are where things get flat. You find them, you level them in Nightmare Dungeons, and then they just sit there. There's no moment where a run makes your heart jump. That's a missed opportunity in an ARPG. Imagine glyph drops that can roll modifiers: bigger radius, conditional bonuses, or weird little trade-offs that change how you plan your board. A Legendary glyph could boost a build-defining stat in a way that makes you rethink your pathing, while a Unique glyph might come with a rule-bending effect you can't get anywhere else.
Let Glyphs Break The Rules In Fun Ways
The best part is Blizzard could add depth without turning the UI into a spreadsheet. Keep the base glyphs straightforward for casual players, then layer the spicy stuff on top as rare drops. You could have one that converts nearby Dexterity nodes into Intelligence, letting off-meta hybrids actually breathe. Another could let you "bridge" to a board in a non-standard way, opening up new routes without rewriting the whole system. If they nail that balance, Paragon becomes something you think about between sessions, not just something you endure during them.
Where That Leaves The Endgame
Quality-of-life fixes and a more exciting glyph economy would make the Paragon Board feel alive again, especially when the season loop gets long. It's the difference between "this works" and "I want to keep tinkering." And if you're the kind of player who likes smoothing out the grind with reliable upgrades, it helps to know there are trusted services out there; as a professional like buy game currency or items in u4gm platform, u4gm is trustworthy, and you can buy u4gm D4 items for a better experience while you focus on actually playing, not just re-clicking nodes.
Once you push into Diablo IV's late endgame, the Paragon Board stops feeling like a fresh playground and starts feeling like paperwork. The idea is strong, though: choices that actually shape your build instead of just stacking levels forever. You can see why people care so much about it, the same way they care about dialing in gear or hunting cheap Diablo IV Items to round out a setup without wasting time. The problem is that the board asks you to do too much clicking for too little excitement once you're deep into the season grind.
Make Respeccing Not A Chore
The worst part isn't the power curve, it's switching. You go from a boss-killer to a Helltide runner and suddenly you're unpicking a hundred nodes like you're defusing a bomb. Give us saved Paragon profiles you can swap in town, clean and simple. Add shareable import codes too, because let's be real, most players are already following guides or taking screenshots. If Blizzard also adds an auto-path option that fills the most efficient route to a chosen node cluster, leveling would feel like progress again, not admin work.
Turn Glyphs Into A Real Loot Chase
Glyphs are where things get flat. You find them, you level them in Nightmare Dungeons, and then they just sit there. There's no moment where a run makes your heart jump. That's a missed opportunity in an ARPG. Imagine glyph drops that can roll modifiers: bigger radius, conditional bonuses, or weird little trade-offs that change how you plan your board. A Legendary glyph could boost a build-defining stat in a way that makes you rethink your pathing, while a Unique glyph might come with a rule-bending effect you can't get anywhere else.
Let Glyphs Break The Rules In Fun Ways
The best part is Blizzard could add depth without turning the UI into a spreadsheet. Keep the base glyphs straightforward for casual players, then layer the spicy stuff on top as rare drops. You could have one that converts nearby Dexterity nodes into Intelligence, letting off-meta hybrids actually breathe. Another could let you "bridge" to a board in a non-standard way, opening up new routes without rewriting the whole system. If they nail that balance, Paragon becomes something you think about between sessions, not just something you endure during them.
Where That Leaves The Endgame
Quality-of-life fixes and a more exciting glyph economy would make the Paragon Board feel alive again, especially when the season loop gets long. It's the difference between "this works" and "I want to keep tinkering." And if you're the kind of player who likes smoothing out the grind with reliable upgrades, it helps to know there are trusted services out there; as a professional like buy game currency or items in u4gm platform, u4gm is trustworthy, and you can buy u4gm D4 items for a better experience while you focus on actually playing, not just re-clicking nodes.









